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PROSWOOPINGTOURCHAMPIONSHIPS
ALL FREESTYLE RULES INCLUDING DEFINITION OF THE MOVES, ILLUSTRATIONS AND SCORING PROCEDURES IS AVAILABLE AT THE LINKS BELOW.
This is the main event in the main competition of Swoop Week. The best of the best will come out to battle in the ultimate expression of a swoop. In this event pilots get to choose which freestyle moves they plan to execute for each round or declare a new move for the competition. Competitors must turn in their planned moves to the chief judge before sunset the evening before the event. Pilots are judged on their "approach", "time on water", "execution" and "landing".
This event can be best summed as zone accuracy combined with freestyle! A standard zone accuracy course is used without the floating water gates. Before the event the chief judge declares which freestyle move is executed on the water before the competitors land in the accuracy zone of their choice. Pilots are scored on "time on water", "execution" and "landing in the zones".
The Long jump event is a standard distance course with a additional challenge. After you score the entry gate floating on the water you must fly over another set of gates before swooping down the course as far as you can until your first point of contact with the surface of the ground. To score the entry gate some part of your body must pass below the imaginary line that connects the top of the gates. To score the "jump gate" you MUST NOT let any part of your body come in contact with or pass below the gate. Pilots are not penalized for making contact with the surface before the entry gate and are marked from their first point of contact with the ground.

CANOPYPILOTINGCIRCUITCHAMPIONSHIPS
Speed
In a controlled manner, pilots must negotiate the course by scoring the entry gate and then fly through to the exit gate in the fastest time possible. In order to successfully score a gate the competitor must show that some part of their physical body is below the tops of the vertical markers that form the gates. Competitors who land inside the course may kite their canopy through to the exit gate and still receive a time for the round. However, if any part of the competitor’s canopy touches the surface prior to the exit gate the pilot will receive the worst possible score for that round.
Distance
In a controlled manner, pilots must negotiate the course by scoring the entry gate and fly as far as possible until their first point of contact with the surface. A competitor’s score will be the total number of feet traveled from the entry gate to their first point of contact with the surface. In order to successfully score a gate a competitor must show that some part of their physical body is below the tops of the vertical markers. A competitor’s first point of contact must be inside the course defined by the vertical markers.
Accuracy
In a controlled manner, pilots must negotiate the course by scoring the four sets of approach gates and then land with a series of zones at the end of the course. Pilots are awarded points for each approach gate they score while making contact with the surface of the water and for the zone in which they make their first point of contact. Penalties are issued to those pilots who fail to score at least one approach gate, fly into a penalty zone or fail to reach the zones at the end of the course. Marker strikes do not apply to this course.
USPANATIONALCANOPYPILOTINGCHAMPIONSHIPS
The USPA National Canopy Piloting Championships will consist of events in Speed, Accuracy and Distance. You can read about each event, rules and more with the following PDF file
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